let utils = data["utils"];
let STUtil = data["STUtil"];
let Node = data["Node"];
let SplayTree = data["SplayTree"];
let isInBbox = data["isInBbox"];
let getBboxOverlap = data["getBboxOverlap"];
let cmp = data["cmp"];
let crossProduct = data["crossProduct"];
let dotProduct = data["dotProduct"];
let compareVectorAngles = data["compareVectorAngles"];
let sineOfAngle = data["sineOfAngle"];
let cosineOfAngle = data["cosineOfAngle"];
let closestPoint = data["closestPoint"];
let horizontalIntersection = data["horizontalIntersection"];
let verticalIntersection = data["verticalIntersection"];
let intersection = data["intersection"];
let perpendicular = data["perpendicular"];
let rounder = data["rounder"];
let geomIn = data["geomIn"];
let geomOut = data["geomOut"];
let operation = data["operation"];
let Segment = data["Segment"];
let SweepEvent = data["SweepEvent"];
let SweepLine = data["SweepLine"];


console.log("12PolygonClipping_segment01_1");
Segment.compare = function (a, b) { const alx = a.leftSE.point.x, blx = b.leftSE.point.x, arx = a.rightSE.point.x, brx = b.rightSE.point.x; if (brx < alx) return 1; if (arx < blx) return -1; const aly = a.leftSE.point.y, bly = b.leftSE.point.y, ary = a.rightSE.point.y, bry = b.rightSE.point.y; if (alx < blx) { if (bly < aly && bly < ary) return 1; if (bly > aly && bly > ary) return -1; const aCmpBLeft = a.comparePoint(b.leftSE.point); if (aCmpBLeft < 0) return 1; if (aCmpBLeft > 0) return -1; const bCmpARight = b.comparePoint(a.rightSE.point); return 0 !== bCmpARight ? bCmpARight : -1 } if (alx > blx) { if (aly < bly && aly < bry) return -1; if (aly > bly && aly > bry) return 1; const bCmpALeft = b.comparePoint(a.leftSE.point); if (0 !== bCmpALeft) return bCmpALeft; const aCmpBRight = a.comparePoint(b.rightSE.point); return aCmpBRight < 0 ? 1 : aCmpBRight > 0 ? -1 : 1 } if (aly < bly) return -1; if (aly > bly) return 1; if (arx < brx) { const bCmpARight = b.comparePoint(a.rightSE.point); if (0 !== bCmpARight) return bCmpARight } if (arx > brx) { const aCmpBRight = a.comparePoint(b.rightSE.point); if (aCmpBRight < 0) return 1; if (aCmpBRight > 0) return -1 } if (arx !== brx) { const ay = ary - aly, ax = arx - alx, by = bry - bly, bx = brx - blx; if (ay > ax && by < bx) return 1; if (ay < ax && by > bx) return -1 } return arx > brx ? 1 : arx < brx ? -1 : ary < bry ? -1 : ary > bry ? 1 : a.id < b.id ? -1 : a.id > b.id ? 1 : 0 }, Segment.fromRing = function (pt1, pt2, ring) { let leftPt, rightPt, winding; const cmpPts = SweepEvent.comparePoints(pt1, pt2); if (cmpPts < 0) leftPt = pt1, rightPt = pt2, winding = 1; else { if (!(cmpPts > 0)) throw new Error(`Tried to create degenerate segment at [${pt1.x}, ${pt1.y}]`); leftPt = pt2, rightPt = pt1, winding = -1 } const leftSE = new SweepEvent(leftPt, !0), rightSE = new SweepEvent(rightPt, !1); return new Segment(leftSE, rightSE, [ring], [winding]) };



return {
  "utils": utils,
  "STUtil": STUtil,
  "Node": Node,
  "SplayTree": SplayTree,
  "isInBbox": isInBbox,
  "getBboxOverlap": getBboxOverlap,
  "cmp": cmp,
  "crossProduct": crossProduct,
  "dotProduct": dotProduct,
  "compareVectorAngles": compareVectorAngles,
  // "length":length,
  "sineOfAngle": sineOfAngle,
  "cosineOfAngle": cosineOfAngle,
  "closestPoint": closestPoint,
  "horizontalIntersection": horizontalIntersection,
  "verticalIntersection": verticalIntersection,
  "intersection": intersection,
  "perpendicular": perpendicular,
  "rounder": rounder,
  "geomIn": geomIn,
  "geomOut": geomOut,
  "operation": operation,
  "Segment": Segment,
  "SweepEvent": SweepEvent,
  "SweepLine": SweepLine
}